A host of religions — from historic theocracies and globe-spanning conspiracies to fringe cults and mortal beliefs arising in the modern nights — introduced for incorporation into your character backgrounds or as supporting casts and antagonist groups in your chronicles
the original elven guardians of the vault’s keys have been stealthily defeated or corrupted
Only your heroes can stand against them
The complete history of the Third Imperium as it has never been told before
Can the PCs recover the shard from its unholy guardians and continue their quest
Defilers and Preservers: Wizards of Athas Phoenix Command A host of religions —Reviled and hunted, hated and feared, they live in secrecy, hiding who and what they are from the rest of the world. They are criminals whose crime calls for swift execution. They are outcasts, with no place to call home. They are wizards, and their crime is the practice of magic. Beneath the crimson sun, the life of a wizard is hard and dangerous. Blamed for the conditions of the world, feared for the mysterious power they wield, and hated for crimes